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Do you need math to be a pilot

Asked by: 4125 views Aircraft Systems

Do you need math to be a pilot because I'm not that good at math so do I need to learn a lot of math 

3 Answers



  1. John D Collins on Feb 20, 2017

    The math required by a pilot is basic which is probably taught by fifth grade and used throughout the later grades. Distance = time X speed. Now a days, most of these kind of math can be accomplished on a hand held computer or iPad.

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  2. John Scarry on Feb 20, 2017

    The short answer is that you don’t really need any advanced math skills—although they sometime help to understand things—but you do need to have good arithmetic skills, an understanding of compass points, and an understanding of how graphs and charts work. Here are a few quick examples to show what I mean.

    Headwind or Tailwind?
    (In the US, runways and wind direction use magnetic direction. In Europe, they often use true direction.) Suppose you are flying to a field without a control tower and one runway that is labelled 11/29. First you listen to the weather broadcast (ATIS) to find out the wind direction and intensity. Suppose that it is 330 at 25. Do you land on runway 29 or runway 11?

    Take the wind direction and subtract the runway heading. For Rwy 29 you get 330 – 290 = 40. The wind is coming at you from 40° to the left of the runway. For Rwy 11 you get 330 – 110 = 220. That number is bigger than 180, so it is a tailwind. You don’t usually want to land with a tailwind, so Rwy 29 is the one you will pick.

    In this case, the wind is coming at you from 220° to the left of the runway. But that’s probably not the best way to think about it. Subtract 180° from 220° and you get 40° from behind—a tailwind.

    Cross-wind Component
    Then you have to determine whether the wind is too strong to land on Rwy 29. Airplanes have what is called a maximum demonstrated crosswind—the maximum amount of crosswind that a skilled pilot can land in. You don’t have to know any trigonometry to know how the crosswind component is calculated. There is a chart for figuring out the crosswind component, or you can use a rule of thumb that gets you close enough. If you think of the wind direction in terms of a clock face, you can determine the crosswind component. When the wind is 15° from the runway then imagine a clock face at 15 minutes past the hour. That’s one-quarter of an hour and the crosswind component is one-quarter. A wind at 30° is one-half, 45° is three-quarters, etc. Anything more than 60° is essentially all crosswind. So our wind of 40° is ⅔ of the clock face. The crosswind component is ⅔ * 25 or about 17. The maximum demonstrated crosswind for most light airplanes is around 17 kts, so this is going to be a challenging landing.

    You don’t need to to know that determining the direction of the other runway uses modulo 36 arithmetic but you need to be able to understand it. You can always look at your heading indicator or VOR indicator to determine the runway labels and To/From directions for VORs.

    Glide Range
    Another example is figuring out your gliding distance if you have an engine out. Most general aviation aircraft have a glide ratio in the 8:1 to 12:1 range. You need to know how to read the chart in the owner’s manual to determine the glide ratio for your airplane.

    This means that for every 1,000′ of altitude, they can glide 8,000′ to 12,000′. Suppose you are on a cross-country flight at 5,500′ in my Cherokee that has a 9:1 glide ratio. How far can you glide. We know that 5,500′ is about 1 statute mile, so you can glide 9 statute miles. If you press the nearest button on your GPS, you can see if there any airports in range. However, the distances on your GPS are usually in nautical miles, so you need to know that a nautical mile is about 6,000′ so your gliding range in nautical miles is about 15% less than in statute miles.

    Starting Descent
    For passenger comfort, you normally descend an unpressurized plane at around 500 feet per minute. As in the example above, when do you need to start your descent to arrive at a 1,200′ pattern altitude 3 miles from the airport?

    Doing a little quick subtraction, you need to descend around 3,000′. That’s six minutes (3,000′ ÷ 500’/minute). So how far will you travel in six minutes? You’ll probably travel faster than normal cruise speed since you’ll be in a descent. Let’s call it 120 kts in a Cherokee. That’s 2 miles per minute. So if you start your descent 12 miles + 3 miles = 15 miles from the airport, then you’ll comfortably arrive at pattern altitude when you want to.

    Fuel Remaining
    Way too many pilots run out of fuel—seemingly because they can’t do simple arithmetic. My Cherokee burns around 8 gallons per hour in cruise. We fill the Cherokee to the tabs so I start out with 33 gallons of fuel. I always want to land with 1 hour reserve. How many hours can I fly? You could pull out your calculator and do (33-8)÷8=3.125 or figure out that 33 is a little more than 32 and subtracting 8 gives 24 which is an easy multiple of 8.

    The 210 has 89 gallons of useable fuel and burns around 18 gallons per hour in cruise. I’m never sure how close to full it is but there is at least 80 gallons of fuel. Now 5 * 18 is 80, so I can conservatively fly four hours before landing.

    Summary
    As these examples show, knowing a bit about rounding, chart reading, and simple arithmetic is something every pilot needs to know.

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  3. Skyfox on Feb 22, 2017

    In addition to the situations already listed, there are times when it helps greatly to be able to do quick math in your head. Two examples I can think of have to do with IFR flying. First is the no-gyro turn. When the heading indicator is inoperative (or covered by something the instructor placed there for your training) you have only the magnetic compass to know which direction you’re pointed. It’s entirely useless during a turn, so you have to know how long it takes to turn from current heading A to desired heading B when following the 3°/second standard rate turn. It would be far better to quickly whip out the numbers in your head than having to rely on a calculator.

    Second, a little less relevant any more, is calculating headings, bearings, etc. when navigating or doing instrument approaches with a non-directional beacon (NDB). These old navigation transmitters are being slowly phased out but they’re still in use in some places for approaches and for route navigation. There again, you’d want to be able to quickly do the math in your head to put together all the calculations for magnetic heading, wind, crab angle, relative heading, relative bearing, and so on. That’s especially important if you’re flying an NDB approach in IFR because you don’t want to be fumbling around with a calculator.

    Basic math and very basic geometry (for heading angles and such) is all you need, and there’s no reason to not master it even if you think you’re not good at it. It just takes practice.

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